[DEV DIARY 14] Internationalization

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OldSnake
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[DEV DIARY 14] Internationalization

Post by OldSnake » Sat Feb 28, 2015 4:10 pm

Hello !

Another small dev diary for talking about the future new engine of Dangerous Rays.
In the actual version of the game, language localization is not very well supported. There is one main problem, special characters accents like é, à, ê... are not supported. This makes French, German and a lot of other languages not displayed in the user interface.

This problem is now fixed in the new engine, special characters are now handled very well. I have also changed the localization files structure and the internal engine handling to improve the flexibility and performances of the localization system. Modders will be able to do some "translations mods" easily.

Russian players will be glad to hear that Cyrillic support has been added in the new engine so i hope we might see a Russian translation mod in the future.

That's all for now. A lot of things are being made in the new engine right now and i will have a lot of other information to share soon. You can see some exclusive screenshots on Facebook from time to time https://www.facebook.com/LonelyBitsGames :)



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CKAT
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Re: [DEV DIARY 14] Internationalization

Post by CKAT » Sun Mar 01, 2015 10:04 am

I'm so glad that new engine will support Cyrillic and i can make Russian translation mod. Good work.

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Seneral
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Re: [DEV DIARY 14] Internationalization

Post by Seneral » Sun Mar 01, 2015 8:39 pm

Nice to hear! I already made a german translation in the past, but was not using it because of this:)

Btw IndieDB page is still on DevLog 12...

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MacGamerFR
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Re: [DEV DIARY 14] Internationalization

Post by MacGamerFR » Mon Mar 02, 2015 8:50 am

Awesome work :D Will you make the French translation ? If I can help ... :P

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Re: [DEV DIARY 14] Internationalization

Post by netshaman » Fri Mar 13, 2015 12:06 pm

If you make french translation, i can help too, if you want ...
:)

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