MODELING ASSISTANCE

Suggest and discuss new ideas for Dangerous Rays
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CAHAI
Dangerous Rays Supporter
Dangerous Rays Supporter
Posts: 23
Joined: Sat Apr 19, 2014 12:09 pm

MODELING ASSISTANCE

Post by CAHAI » Sun May 11, 2014 11:53 am

Was split on whether this belonged in modding - but can we provide models of buildings or objects for you to consider - keeping in mind things like face count, compatible textures, naming conventions - even file formats (blender, 3ds, obj) anything that can provide a good jump off point to bring into the modified leadwerks engine

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