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by OldSnake
Mon Sep 11, 2017 5:45 pm
Forum: Discussion
Topic: Just dropping by to say Hello
Replies: 1
Views: 80

Re: Just dropping by to say Hello

Thank you Abelro ! Things are going well and the Alpha 18 will be much better than Alpha 17 for sure ! I will do some new dev diaries when I will have interesting things to show :)
by OldSnake
Fri Jul 28, 2017 2:14 pm
Forum: Discussion
Topic: A bit long...
Replies: 6
Views: 1145

Re: A bit long...

Hello DKMintz, The game still in very active development despite the lack of any release since a long time now. I had to redo the game from scratch because I was not satisfied enough of the old game engine. Things are going well and I am planning to release a preview version of the alpha 18 at the e...
by OldSnake
Mon Jun 05, 2017 9:29 am
Forum: News & Announcements
Topic: [DEV DIARY 32] Progress Report
Replies: 8
Views: 1169

Re: [DEV DIARY 32] Progress Report

Tu fais de l'excellent travail OldSnake!! Lâches-pas!! On est tous avec toi! :-bd P.S. : Est-ce normal que même si j'ai acheté Dangerous Rays dès que ce fut possible, je n'ai pas le tag supporter? :ymdaydream: Merci ! En ce qui concerne le badge supporter il est disponible uniquement pour ceux ayan...
by OldSnake
Sun Jun 04, 2017 12:54 pm
Forum: News & Announcements
Topic: [DEV DIARY 32] Progress Report
Replies: 8
Views: 1169

Re: [DEV DIARY 32] Progress Report

Bonjour Benjamin, Il n'a jamais été question d'abandonner le projet. Quelque soit les difficultés, j'ai fait en sorte de toujours pouvoir m'assurer de pouvoir travailler sur le jeu dans des conditions convenables. Concernant les cartes graphiques AMD en effet le fait que le moteur tourne maintenant ...
by OldSnake
Sun Jun 04, 2017 11:47 am
Forum: News & Announcements
Topic: [DEV DIARY 32] Progress Report
Replies: 8
Views: 1169

[DEV DIARY 32] Progress Report

Hello everyone ! Time for a new small dev diary for explaining what I have been able to do this week. 1- GPU Accelerated Physics I have integrated GPU acceleration support in the physics engine. This mean that instead of being calculated on the CPU the physics will now be calculated on the GPU. This...
by OldSnake
Wed May 24, 2017 3:13 pm
Forum: News & Announcements
Topic: [DEV DIARY 31] Progress Report
Replies: 7
Views: 932

[DEV DIARY 31] Progress Report

Hello everyone ! Time for a new dev diary ! Like always, a lot of work has been done. Even thought i would have hoped to do more! Making editor/modding tools take more time than i was expecting but it is a very important part of the new Dangerous Rays alpha 18 version. 1- New "Uber Noise" ...
by OldSnake
Fri May 05, 2017 9:28 am
Forum: News & Announcements
Topic: [DEV DIARY 30] Progress Report
Replies: 12
Views: 1948

Re: [DEV DIARY30] Progress Report

Hello guys,

New dev diary is coming soon :) (probably in the middle of the month)
by OldSnake
Sat Feb 11, 2017 12:22 pm
Forum: Discussion
Topic: Steam Greenlight
Replies: 2
Views: 539

Re: Steam Greenlight

Hello,

Dangerous Rays has been approved on Steam Greenlight and Lonely Bits Games is 100% registered as Steam game developer now so Valve getting's rid of Greenlight system does not affect Dangerous Rays by any mean. Don't worry :)
by OldSnake
Fri Jan 20, 2017 8:28 pm
Forum: News & Announcements
Topic: [DEV DIARY 30] Progress Report
Replies: 12
Views: 1948

Re: [DEV DIARY30] Progress Report

If you have an NVIDIA GPU the whole physics calculations will be done by the GPU. If not then calculations will be done by the CPU. My implementation in Dangerous Rays engine is using every available CPU core to speed up the calculations. To be honest the CPU based physics is perfectly fine and very...
by OldSnake
Fri Jan 20, 2017 7:12 pm
Forum: Suggestions
Topic: Translations ?
Replies: 1
Views: 235

Re: Translations ?

Hello,

Yes the Alpha 18 version have a flexible translation system with XML files and it can be added as a mod without modifying original game files.
I might create a public github repository in the future and start a "community translation project".

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