Search found 43 matches

by Bhoren
Wed May 21, 2014 10:07 pm
Forum: Suggestions
Topic: Repaires. (idée)
Replies: 5
Views: 1116

Re: Repaires. (idée)

I'm for that idea ! That is a great thing ! Marking some building with paint for looted ones, dangerous ones, etc... I'll definitely look after it ! Je suis pour cette idée ! C'est une bonne chose ! Marquer des batiment à la peinture pour les pillés, les dangeureux, etc... Je vais définitivement reg...
by Bhoren
Sat May 17, 2014 4:59 pm
Forum: Suggestions
Topic: Suggestions for suggestions
Replies: 8
Views: 1566

Re: Suggestions for suggestions

Edarius wrote:Good idea ! We could also add two sub-forums "Accepted" and "Rejected", what do you think ?
I think this isn't a good idea. A suggestion can evolve, be change, so they should never be "rejected".
by Bhoren
Wed May 14, 2014 11:17 am
Forum: Suggestions
Topic: Limit of the number of actions
Replies: 3
Views: 877

Re: Limit of the number of actions

Indeed, that's an important thing. I think you shouldn't be able to fight with a mele weapon while on a lader, for exemple. However, a one handed gun may be used while you don't go up or down, just watch out for the recoil.
by Bhoren
Mon May 12, 2014 9:49 pm
Forum: Suggestions
Topic: Hazardous areas and events
Replies: 20
Views: 3932

Re: Hazardous areas and events

The experience as a player can also be a plus. With time you will learn to recognize contaminated areas, for example: sparse/dead vegetation vehicles with tank full of gas accumulation of fallouts and suspicious wastes glowin'shrooms :D :ymsick: I'm against the first idea. Radiation MAY kill vegeta...
by Bhoren
Wed May 07, 2014 1:07 am
Forum: Members Presentation
Topic: Salut à tous de Lau7
Replies: 3
Views: 993

Re: Salut à tous de Lau7

Bienvenu Lau7 ! Passe un bon temps sur le forum.
by Bhoren
Sat May 03, 2014 9:10 pm
Forum: Suggestions
Topic: Lots of similar weapons?
Replies: 10
Views: 1913

Re: Lots of similar weapons?

Personally I feel having multiple variants of the same weapon (IE: AK47 vs. AK47M, or M16A1 vs. A2 vs A3, etc.) is rather pointless unless it has a substantial differences to other variants or otherwise offer a system of progression to players. An example: Say a civillian version, semi auto only an...
by Bhoren
Sat May 03, 2014 3:00 pm
Forum: Fan Works
Topic: Bhoren pictures galery
Replies: 2
Views: 2403

Bhoren pictures galery

So, I do some drawing and pictures modifications sometime (like my avatar), and I like Dangerous Rays, so I'll make some about it. Here is the first one, a wallpaper ()1920px*1080px) I made with gimp Normal size : http://puu.sh/8xob5.jpg http://puu.sh/8xoem.jpg Original wall picture : http://wallpop...
by Bhoren
Fri May 02, 2014 11:22 am
Forum: Suggestions
Topic: Hazardous areas and events
Replies: 20
Views: 3932

Re: Hazardous areas and events

For a mechanic as simple as a Geiger counter I don't think being a challenge is really a necessity, you know? http://puu.sh/8vWkm.PNG All little details. A bullet case is way less important than a Geiger counter, but it's done anyway. Off course that's a new challenge. But it could be like in metro...
by Bhoren
Fri May 02, 2014 11:05 am
Forum: News & Announcements
Topic: [UPDATE] Alpha 6 Released !
Replies: 17
Views: 5436

Re: [UPDATE] Alpha 6 Released !

.......C'est traduit en français..... et rappelles moi de t'acheter un bescherelle pour Noël.... Alors, de deux chose l'une. Premièrement, ta première remarque n'a aucune valeur, ceci n'est pas une traduction, comme le dénote les nombreuses fautes qui ne seraient pas apparus avec celle-ci (temp S ;...
by Bhoren
Fri May 02, 2014 12:40 am
Forum: Suggestions
Topic: Hazardous areas and events
Replies: 20
Views: 3932

Re: Hazardous areas and events

Since the character just came out of a shelter a few years after the nuclear disaster, we can assume he/she is expecting the radiation hazard. Most likely the Geiger counter is "build in", already present in our equipment. Yup, I do agree with the fact that player may start with a geiger counter on...